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Krakatoa Build 1.0.103.30750 (Feb. 5th, 2008)

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Krakatoa Beta Build 1.0.103.30750



This build will NOT work with your existing 1.0.x license. Please send a request for an updated 1.1. license. You can run the beta in evaluation mode with watermark until then.

A list of new features, changes and bug fixes will be posted shortly.

NEW in Krakatoa Beta Build 1.0.103.30750



KRAKATOA GUI

  • Renamed some rollouts to avoid the word "Particle" in the beginning of each one (it was difficult to tell apart "Particle Channels" from "Particle Systems" and "Particle Partitioning". Now called "Channels", "Scene Particle Systems" and "Partitioning" respectively.
  • When the LCache cannot be used, it will be grayed out instead of disabled. Thus, if the settings change and the cache becomes valid, it is still in memory.
  • Added Memory Stats to each History record showing Windows and Max memory usage

    PARTITIONING

  • Added a sanity check for partitioning a single frame.
  • Added more detailed feedback to the Partitioning rollout when saving locally.

    PRT LOADER

  • Holding down Ctrl Key while clicking "Add Files..." will open the Default Path (if specified in Preferences).
  • Edited the titles of all prompts in PRT Loader to contain KRAKATOA (used to show "MAXScript").
  • Changed the Preset button code to use parameters instead of UI items. Added a call to makeDir to ensure the presets folder exists.
  • Updating time with "Load Single Frame Only" does not reload the particles anymore. See known bugs for some outstanding problems with updating animated modifiers related to this.

    FILE SEQUENCE MANAGER

  • Fixed a bug - when a file was missing, the Manager would remain empty
  • Added "Found" column to show whether a path has been resolved or not

    KRAKATOA CAMERA MODIFIER

  • Replaced Drop-down list with Radio buttons. Defaulting to Spherical.
  • Added checkboxes to toggle the overrides
  • FOV can now go up to 360 degrees.
  • Added Presets to FOV and f-stop values in Krakatoa Camera modifier

    PFLOW OPERATORS

  • Removed the (1.1) string from the name and class name.
  • Added space after Krakatoa Options so new operators are now called "Krakatoa Options 01" etc.
  • KNOWN BUGS in Krakatoa Beta Build 1.0.103.30750



    Currently, we are aware of the following problems:

    3ds Max 8

  • Adding a file sequence to a PRT Loader in Max 8 causes an "Unknown System Exception" in the scripted GUI, but after closing it everything works correctly.
  • When running Software Z-Buffer graphics mode, the Z-Buffer can become corrupted when creating new geometry primitives after a PRT Loader has been created. The PRT Loader can become completely invisible over time, but will render correctly. WORKAROUND: Use Direct3D or OpenGL.

    General note: With Max 9 and 2008 already out and Max 2009 on the horizon, support for Krakatoa in Max 8 might be removed as soon as there is a Thinking Particles release for the current Max versions. Max 8 is based on Max 6 SDK and is simply too unstable to work with.

    All Max Versions

  • Adding a modifier to a PRT Loader and changing its parameters (for example changing Bend Angle in Bend modifier) on a single frame will not update the viewport. We are working on solving this. Playing back the animation DOES update though.
  • Adding a modifier to a PRT Loader set to "Load Single Frame Only" does not update at all unless you press the "Update Viewport Cache" button. It updates correctly when rendering though. This is part of the same problem as above and is caused by a notification bug in Scripted Plugins.
  • Using the Mirror tool on a PRT Loader will cause a crash to desktop. This is related to the same error that does not allow the undo of PRT Loader creation. We are aware of the problem but a fix might not be available for v1.1. For now, please avoid using the mirror tool.
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