Krakatoa C4D - BETA 5 - Feb. 10, 2014

[size=150]Downloads[/size]
[attachment=0]KrakatoaC4D_2.3.0.54887_OSX.zip[/attachment]
[attachment=1]KrakatoaC4D_2.3.0.54887_Windows.zip[/attachment]
Supports:
• Cinema 4D R14 (64 bit) on Windows and OSX
• Cinema 4D R15 (64 bit) on Windows and OSX

[size=150]Requests & Bug Reports[/size]
For discussion and requests, please post here: viewforum.php?f=197
To report bugs, please post here: viewforum.php?f=196

[size=150]New Features[/size]

  • Added viewport limit controls for PRTVolume and PRTSurface in KC4D to make them more in line with KMY and KMX.
  • Refactored PRTLoader, PRTFractal, PRTVolume, and PRTSurface to use tag modifiers in viewport.
  • Added “Enable in Viewport” setting for Repopulate tag.
  • Added support for seamless texture in KC4D.
  • Added bilinear sampling of texture.
  • Added support for Sub-Frame Motion Blur in Krakatoa C4D.
  • Added Partition jittering and randomization support for XParticles in KC4D.
  • Added viewport display modes for PRTSurface and PRTVolume in Krakatoa C4D.
  • Added Display Normals in viewport option.
  • Added support for Spherical, Cylindrical, Flat, Cubic, and Shrinkwrap texture mapping.

[size=150]Bug Fixes And Improvements[/size]

  • Fixed crashing when texture tag does not refer to a material in KC4D.
  • Fixed crashing when texture tag refers to an unsupported material.
  • Fixed mirroring of PRTVolume and PRTSurface in KC4D.
  • Fixed order of triangles in converting from C4D to Krakatoa so that “inside” is correct.
  • Fixed PRTLoader’s Enabled Particle Limit Display settings so that it updates viewport particles.
  • Fixed the Particle Channel Modifiers Tag and Repopulation Tag so that more than one can be applied in Krakatoa C4D.
  • Fixed the motion blur direction bug that appears during rotation in Krakatoa SR.
  • Added support for drawing particles as large dots.
  • Fix repopulate particles crash in viewport due to using invalid canceller in KC4D (cancellation disabled in viewport).
  • Particles now show up in viewport upon opening a file.
  • Particles now show up in viewport for “File sources” in PRTSurface and PRTVolume.
  • Fixed viewport particle percent limiting in PRTSurface/Volume.
  • PRTSurface/Volume no longer drastically slows down C4D if the particle generated is invalid.
  • Fixed a crash in Krakatoa C4D when texture map is applied to an empty particle stream.
  • Modified PRT XParticles so that Age, LifeSpan, and ID channels are set properly.
  • Texture now uses Position as the UVW channel if TextureCoord is not found, fixes crash when using Texture Mapping in viewport.