The following image was created using the new Particle Culling option in the PRT Loader.
- Created a PFlow with Box Emitter shape.
- Emitted 1 million particles
- Created 50 partitions
- Loaded in PRT Loader.
- Created a geosphere, collapsed to emesh, cloned the element multiple times within the mesh.
- Selected as Culling Node, Inverse mode (remove particles inside)
- Rendered 10 million particles illuminated by 3 lights.
The result is much different from using the same spheres as matte objects - the Culling option can be used to actually carve from existing particles, or define which particles to remain…