ok, in my experience this is nothing new, but just wanted to post it,
the matte objects for krakatoa do not always work… at 2 different companies i have had issues with it, forcing me to not really use it.
if there is a certain amount of objects it seems to get buggy. i just tried adding a complete vehicle (more than 100 pieces) it will not show up as a matte object, even though matte objects explorer says its OK. i add low resolution proxy object of car as matte, no problem.
i keep low res proxy as matte, and add tires and ground, matte does not work anymore.
i have tried with several super sampling values.
have you guys never run into this?
xmeshing the scene and having “one object-xmesh” as matte will always work, but of course do not always have xmesh at disposal.