Attached is the Krakatoa MY release candidate 2. It is built for 64 bit Maya 2011, 2012, 2013. It built for both Windows and Linux.
Release notes:
- Fixed a bug that was causing “instanced” PRT objects to appear at the origin when rendered.
- Fixed a bug in the particle modifier system that caused extra nodes to be created in certain cases.
- Removed excessive error reporting that was occurring in some modifiers.
- Fixed a bug in the PRT Loader that was causing incorrect reporting of particle counts in certain cases.
- Changed the behavior of the particle modifier “Copy Channel”. It now supports copying float to float[3].
- Fixed a bug that was causing excessive CPU usage when a Texture map was connected via a modifier.
- Fixed a bug that was causing the viewport particles to sometimes not display correctly when modifiers were added.
- Fixed random UI bugs.
Please provide feedback and report bugs on the forums!
PLEASE NOTE: If this is the first time installing the plugin, you will still need to manually load the plugin using Maya’s “Plugin Manager”.
ATTACHMENTS
KrakatoaMY_2.1.7.50297_linux.zip - removed
(15.52 MiB) Downloaded 3 times
KrakatoaMY_2.1.7.50297_windows.zip - removed
(14.29 MiB) Downloaded 10 times