We are happy to announce that v2.5.0 of Krakatoa MX is now available.
It adds support for 3ds Max 2017, improves integration with existing and future FumeFX versions while adding flexible time controls to the PRT FumeFX object; increases the flexibility of the PCache; improves live particle editing workflows by removing the need to save PRTs to disk thanks to advancements in the PRT Source object as well as the Particle Flow Krakatoa PRT Birth and Update operators which now accept ANY particle source; further expands Magma, introducing the SpaceMagma World Space Modifier.
Note that a new 2.5 license will be required to run this new version, please contact Thinkbox Sales to get your update if you are on active Support, or to upgrade your license if you are not.
Some exciting examples on how to use the new features will be made available in the coming days/weeks.
Yes, you can! And splines, too.
However we just found a bug in the release build exactly in that PRT Source from animated mesh/spline part, so we will be posting a fix tomorrow.
Btw, PRT Volume already generates velocities from deforming meshes, in case you need to feed them into Stoke right now
In the mean time, you can watch the second video about the Birth Channel Generator: