[size=150]NOTE: This thread contains builds posted before November 8, 2011, for the latest builds go to the Krakatoa Builds section.[/size]
KRAKATOA SR:
Attached is the beta release of Krakatoa SR. It was built on Ubuntu 11.04, and built for Python 2.6 64 bit. The current documentation is provided here.
INSTALLATION:
Currently there is no installer. Provided is one zip file which has a KrakatoaSR.so file (python module) and its .so dependencies, as well as a sample scene. Currently the “.so” files must be in a directory pointed at by both the “PYTHONPATH” and “LD_LIBRARY_PATH” environment variables.
RENDERING THE SAMPLE SCENE:
Included in the zip file is a sample scene. To render the sample scene:
- Unzip the contents to a new directory (let’s call it /pathto/krakatoasr/).
- Open a bash shell and make these four calls:
export PYTHONPATH=/pathto/krakatoasr/
export LD_LIBRARY_PATH=/pathto/krakatoasr/
cd /pathto/krakatoasr/
python2.6 sample_scene.py
A “sample_scene_output.exr” rendered image should appear in the current directory.
GENERATING A SCENE FILE:
- Export a scene from Maya to Krakatoa SR.
- Export a scene from 3ds Max to Krakatoa SR.
- Or, write your own scene file using this format.
UPDATE LOG:
- 2011/11/07 (1.9.90.45809): Fixed bug in multi-thread file I/O code.
- 2011/11/03 (1.6.80.45658): Added multi-thread file I/O. Exposed Logging level settings. Included support for prt file sequences primarily used for on-the-fly retiming of particle simulations.
- 2011/10/13 (1.6.80.45538): Initial release.