We have a bunch of frost meshes that we are xmeshing so that we are not constantly triggering re-meshes in the viewport.
Problem is, it takes something like 6 hours to mesh a sequence.
Is it possible to get this happening on one of the farm machines without tying up a license? At the moment the artist is sitting on his hands while he waits for the mesh to process and can’t continue work.
You need a license of XMesh to process on the network.
You do NOT need a license of Frost if the network machine is running Max in network mode without a Max license and the scene was originally saved with a licensed version of Frost.
You can speed up the caching by running multiple XMesh instances (e.g. using Deadline) if you have multiple XMesh licenses.