Maintenance Mode

It’s still sad to think about it… how is everyone doing?

It’s not really changed anything, the updates had slowed well before maintenance mode was announced.

Most plugins can be updated manually (aside from 3ds)

the big breaking point will likely be when python is updated, but i wouldn’t be suprised if an AI can update the plugins, or just replace Deadline entirely.

I’ve still not seen any uptake of Deadline Cloud as a replacement which I believe was the intention, shame there wasn’t any attempt to transition users over easily.

Yeah, 100%. At least the death is slow and not too painful.

I assume all the staff cuts at AWS has really affected the highly volatile M&E division. On-prem free software would be first to go.

You inspired me to use AI to fix the issue with the maya redshift render progress bar when frames per task is greater than 1.

Changes made:

  1. Updated Redshift frame regex to capture actual frame number: MayaBatch.py (line 2603)

  2. Added Redshift frame-tracking reset state: MayaBatch.py (line 2655)

  3. Reworked HandleRedshiftNewFrameProgress to increment only when a new frame starts (prevents 0-50 then 0-50 on 2-frame tasks): MayaBatch.py (line 2684)

start simple :slight_smile:

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