AWS Thinkbox Discussion Forums

Matte objects don't respect the visibility track

I have a project where I need to switch matte objects, tried doing it with the visibility track, they were rendering regardless of visibility 0.

Thanks!

Logged!

Possible workaround - Matte Objects are supposed to support the Opacity channel of the material (for example you can map a black and white texture map and the black pixels will appear cut out).

So you can just animate the Opacity of a Standard material to 0 and the Matte will disappear.

Good to know. I worked around by moving them out of the frame, but the opacity is cool to know for fading. Thanks!

Great tip, thanks :slight_smile:

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