We don’t have FumeFX for Max 2010 installed yet (we don’t use 2010 in production yet).
Can you right-click the pixels in the VFB and see what values are shown?
What are the red and green values in those pixels?
There is no “pure red”, floating point 1.0 is pure red, 10.0 and 100.0 and 1000.0 are also pure red. I want to know if they appear to be infinitely high, esp. if you go down with the density.
Sorry, the real value is red 1.0, and it does not alter from red pixel to red pixel they all report the same value take .00001 but never over 1.0 . The yellow pixels report Red 1.0 and Green 1.0.
Would it be possible to prepare a Max 2008 version of the scene so we can test it here?
It would be interesting to find out how it is possible to get 0 alpha (which normally only happens in Additive rendering when Color and Absorption are black and Emission is a valid color).