I’m setting up Deadline for the first time and it’s proving to be a little challenging!
I have a MacBook Pro which has the Deadline client installed (Snow Leopard) and this is my Maya Mac. I have a Mac Pro which has the Repository and will act as a Slave.
I have placed the ‘InitDeadlineSubmitter.mel’ file in here: /Applications/Autodesk/maya2012/Maya.app/Contents/scripts/startup/InitDeadlineSubmitter.mel. When I launch Maya (2012) the Deadline shelf appears with the ‘Submit to Deadline’ button. When I click the button I get the following error: //Error: Cannot find procedure “SubmitJobToDeadline”.
Can anyone advise me how I can resolve this problem. I must have missed something along the way.
Since the shelf is appearing, that means that the “init” script was able to find the main script in the Repository. What’s strange is that missing procedure is defined in that same main script. Can you open up the script console in Maya after pressing the Submit To Deadline button again, and then send us everything in the console window? There may be another error message in there that explains the problem.
I continued to look at the problem and checked my userSetup.mel file. I think there may have been a syntax error because I re-entered the ‘source InitDeadlineSubmitter.mel;’ and the submit dialog now appears. Phew!
I have just submitted my first render, to see what heppens, and I get the following message:
My scene does reference in 2 Maya scenes. Is this warning me that the default render layers for the 2 referenced scenes will not render though the renderLayers in the parent scene will?
I think the terminology is a bit confusing and inconsistent with Maya. I feel that there are ‘referenced scenes’ which are controlled through the Reference Editor and then there are Render Layers which are accessed through the Layer Editor/Render Layer Editor. Referenced Layers seems a bit of both!