We were trying to build the FG of a maya scene, it seems to have worked for some time, but it got us a lot of error.
It was sent -b 20 with one pc and one task.
I’ve attached the errors we got, but we didn’t understand what it meant.
Try disabling the Local Rendering option when submitting the job. That should workaround the problem.
Honestly, I’ve been thinking about removing the empty directory check when rendering locally. It was put there to be a sanity check in case the renderer produces no output, but it doesn’t take into account that output could be saved in another directory.
Ok, we’ll check it and see if it fixes the problem.