Maya not clearing the ram trought different task

Hi,

I am submitting job from the Deadline Maya submitter. I put a fram age of 1-600 with a frame per task of 1.

Trough the job, maya keep filling the ram, Trouyght one task to another, the ram just getting higher and dosen’t clean itselft up.

Is this normal ? My lighter tell me that deadline have a feature that detect if there is a another job after that follow the frame range and, in that case, dosen’t kill the maya submitter. This seems ode to me because it kind of remove the principle of the frame per task.

We are rendering with 3dl

Thks

Fred

Hello,

While there is an option to keep the renderer open between tasks, so as to save loading time, this should not cause the RAM usage to keep rising. Could you send over a job report from one such instance? Also, can you let me know a bit more about your farm and this happening? Is it one machine, or many? Is it a common or isolated occurrence? Thanks.