Hi,
I am submitting job from the Deadline Maya submitter. I put a fram age of 1-600 with a frame per task of 1.
Trough the job, maya keep filling the ram, Trouyght one task to another, the ram just getting higher and dosen’t clean itselft up.
Is this normal ? My lighter tell me that deadline have a feature that detect if there is a another job after that follow the frame range and, in that case, dosen’t kill the maya submitter. This seems ode to me because it kind of remove the principle of the frame per task.
We are rendering with 3dl
Thks
Fred