i have the monitor set to the maya batch an the job gets submitted, then it completes images but there are no images? any thoughts,
im running on my main computer is do i need to run slave to get it to work?
i have the monitor set to the maya batch an the job gets submitted, then it completes images but there are no images? any thoughts,
im running on my main computer is do i need to run slave to get it to work?
Can you post a job log? You can find them by right-clicking on the job in the Monitor and selecting Job Reports -> View Log Reports. There could be numerous reasons for the behavior you’re seeing, and the render log should hopefully point us in the right direction.
Thanks!
here is the log
“”"""
0: Task timeout is disabled.
0: Loaded job: test (999_050_999_2b5475ba)
0: INFO: StartJob: initializing script plugin MayaCmd
0: INFO: Any stdout that matches the regular expression “FLEXlm error: ." will be handled as appropriate
0: INFO: Any stdout that matches the regular expression "Usage: Render .” will be handled as appropriate
0: INFO: Any stdout that matches the regular expression “Finished Rendering..([0-9]+).[^.]+" will be handled as appropriate
0: INFO: Any stdout that matches the regular expression “.Finished Rendering.” will be handled as appropriate
0: INFO: Any stdout that matches the regular expression “Constructing shading groups|Rendering current frame” will be handled as appropriate
0: INFO: Any stdout that matches the regular expression “.Error: .|.Warning: .” will be handled as appropriate
0: INFO: Any stdout that matches the regular expression “progr: +([0-9]+.[0-9]+)% +rendered” will be handled as appropriate
0: INFO: Any stdout that matches the regular expression “progr: +([0-9]+.[0-9]+)% +computing final gather points” will be handled as appropriate
0: INFO: Any stdout that matches the regular expression "progr: writing image file . (frame ([0-9]+))” will be handled as appropriate
0: INFO: Any stdout that matches the regular expression “progr: +rendering finished” will be handled as appropriate
0: INFO: Any stdout that matches the regular expression “[PROGRESS] Completed frame*” will be handled as appropriate
0: INFO: Any stdout that matches the regular expression “.[PROGRESS] TURTLE rendering frame 100.00.” will be handled as appropriate
0: INFO: Any stdout that matches the regular expression “.Render complete.” will be handled as appropriate
0: INFO: Any stdout that matches the regular expression “[PROGRESS] Percentage of rendering done: (.)" will be handled as appropriate
0: INFO: Any stdout that matches the regular expression ".[PROGRESS] TURTLE rendering frame ([0-9]+.[0-9]+)." will be handled as appropriate
0: INFO: Any stdout that matches the regular expression “.RIMG : +([0-9]+)%" will be handled as appropriate
0: INFO: Any stdout that matches the regular expression "V-Ray: Building light cache” will be handled as appropriate
0: INFO: Any stdout that matches the regular expression "V-Ray: Prepass ([0-9]+) of ([0-9]+)” will be handled as appropriate
0: INFO: Any stdout that matches the regular expression “V-Ray: Rendering image*” will be handled as appropriate
0: INFO: Any stdout that matches the regular expression “V-Ray: +([0-9]+)%” will be handled as appropriate
0: INFO: Any stdout that matches the regular expression “V-Ray: +([0-9]+) %” will be handled as appropriate
0: INFO: Any stdout that matches the regular expression “([0-9]+) % completed” will be handled as appropriate
0: INFO: Any stdout that matches the regular expression “V-Ray: Updating frame at time ([0-9]+)” will be handled as appropriate
0: INFO: Any stdout that matches the regular expression “V-Ray: Render complete” will be handled as appropriate
0: INFO: Any stdout that matches the regular expression “[PROGRESS] ([0-9]+) percent” will be handled as appropriate
0: INFO: Any stdout that matches the regular expression “([0-9]+)%” will be handled as appropriate
0: INFO: Any popup windows with titles matching the regular expression “.entry point.” will be ignored
0: INFO: Any popup windows with titles matching the regular expression “.Entry Point.” will be ignored
0: INFO: Any popup windows with titles matching the regular expression “.Render history settings.” will be ignored
0: INFO: About: Maya Cmd Plugin for Deadline
0: Plugin rendering frame(s): 1
0: INFO: Stdout Handling Enabled: True
0: INFO: Popup Handling Enabled: True
0: INFO: Using Process Tree: True
0: INFO: Hiding DOS Window: True
0: INFO: Creating New Console: False
0: INFO: Not enforcing a build of Maya
0: INFO: Setting MAYA_LOCATION environment variable to /Volumes/OSX/Applications/Autodesk/maya2011/Maya.app/Contents for this session
0: INFO: Render Executable: “/Volumes/OSX/Applications/Autodesk/maya2011/Maya.app/Contents/bin/mayabatch”
0: INFO: Rendering to network drive
0: INFO: Rendering with Maya version 2011.0
0: INFO: Rendering all layers - using the renderer(s) set in the Maya render settings.
0: INFO: Render Argument: -r file -s 1 -e 1 -b 1 -rd “/Volumes/Mac_Tera/WKS/Projects/Workaholics_pipe/WKH_pipe_2011/Consultis/image” -proj “/Volumes/Mac_Tera/WKS/Projects/Workaholics_pipe/WKH_pipe_2011/Consultis” “/Users/ericrobert/Deadline/slave/jobsData/test.mb”
0: INFO: Startup Directory: “/Volumes/OSX/Applications/Autodesk/maya2011/Maya.app/Contents/bin”
0: INFO: Process Priority: BelowNormal
0: INFO: Process is now running
0: STDOUT: Flags:
0: STDOUT: -v prints the product version and cut number
0: STDOUT: -batch for batch mode
0: STDOUT: -prompt for interactive non-gui mode
0: STDOUT: -proj [dir] look for files in the specified project dir
0: STDOUT: -command [mel command] runs the specified command on startup
0: STDOUT: -file [file] opens the specified file
0: STDOUT: -script [file] sources the specified file on startup
0: STDOUT: (use complete file name)
0: STDOUT: -recover recover the last journal file
0: STDOUT: (use ‘Render -help’ for more options)
0: STDOUT: -optimizeRender [file] [outfile]
0: STDOUT: optimize maya file efficient for rendering
purposes, and put result in outfile
(use ‘maya -optimizeRender -help’ for more options)
0: STDOUT: -archive [file] displays a list of files required to archive
the specified scene.
0: STDOUT: -noAutoloadPlugins do not auto-load any plug-ins.
0: STDOUT: -3 enable Python 3000 compatibility warnings
0: STDOUT: -help prints this message
0: INFO: Process exit code: 0
Log Date/Time = Dec 11/11 02:23:07
Frames = 1-1
Slave Machine = Mac-pro-65
Slave Version = v5.0.0.44528 R
Plugin Name = MayaCmd
Thanks for the log! It looks like you just need to configure your MayaCmd plugin in the Monitor to point to the “Render” executable instead of “mayabatch”. The MayaBatch plugin should be pointing to “mayabatch”, and the MayaCmd plugin should be pointing to “Render”. For information about the differences between these two plugins, see here:
thinkboxsoftware.com/deadline-5-maya/#FAQ
Cheers,
thanks its working now