AWS Thinkbox Discussion Forums

maya submit failing due to multiple cameras with renderlayer

DL RC2, maya 2013 sp1, win7 x64

I had an artist failing to submit his job. Upon looking a the stack trace, I found the:

if( getAttr( $cameraShape + ".renderable" ) ) //around line 1557

with multiple cameras having their renderablility set on and off by render layer over-rides, the above getAttr produces an array, not a boolean, as would be expected.

I’m going to look for the simple solution here, and I’ll post what I find, but if anyone has some thoughts, I would really appreciate it.

Cheers,

-ctj

Can you post a simple scene that reproduces this problem? We’ll use that here to try and get this working in both cases.

Thanks!

  • Ryan

I tried mucking around with multiple layers, cameras, and various per-layer overrides, but I’m not having any luck reproducing this. Hopefully we’ll have better luck with your test scene. :slight_smile:

Thanks!

  • Ryan

test scene forthcoming. Everything is more important than everything else today. :open_mouth:

Might be Monday.

-ctj

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