Hi, in the maya submit window I noticed that the procedure ShowHalfFramesOption() always return false
global proc int ShowHalfFramesOption( string $renderer )
{
if( !IsRenderLayersOn() )
{
if( $renderer == “renderman” || $renderer == “vray” )
return false;
}
return false;
}
the last return should be true
Thanks
Hey, good catch! We’ll get that fixed for the next release.
Thanks!
while your fixing things for the next release, any chance to make the window resizable, or at least the correct size when all the inner-panels are expanded? annoying to have to keep scrolling back and forth to alter the job name at the top, then scroll to the bottom to change the mayaplugin settings.
and another thing… the old version used to take the job name from the current scene each time it was launched. the new version reads it once, but once its stored as a global var it can only be changed manually. could we get an option to turn on the automatic naming again?
and yet another thing… dropdowns for the time range? one would be the last manually entered range, another would be the current timeline view, and the last would be the render globals.
and even yet another… a way to set the ‘concurrent tasks limit’ from within the maya submit window? we’ve found mentalray much more efficient when using concurrent tasks on our 8 core machines, but we keep having to set this limit manually from the monitor.
just spent a very busy week setting off loads of renders, these little things would’ve saved precious minutes. MINUTES I SAY.
Matt, I strongly suggest modifying the submitter window to fit your needs. Anyone with mel experience can easily do this. I’ve been modifying the submitter heavily to fit our workflow, enforcing certain rules, like pool usage, priority, etc.
Hey Matt,
The submit window will be resizable in the next release, and we’ll add the concurrent tasks option. Also, we’re adding a little button next to the job name field that will set the job name to the scene file name. This way, if you want to change the name, you just press the button instead of typing it in.
It doesn’t look like the melscript drop down supports typing arbitrary text, which would be required to allow one to still manually enter a frame range. We’re likely not going to touch the frame list control for the time being. Hopefully the other enhancements can still save you minutes.
Cheers,
Heh, I would change it myself, but I got shots to be getting on with, and our massive support fee (ha) means I’ve earned the right to hassle Frantic with silly requests.
Hows that strawberry flavoured client coming along?
Seriously tho, these strike me as quick fixes from their end that’d benefit all users, and I’m right in the heat of crunch-mode so mel hacking time is limited.
Any chance this is going to happen for max?
we really just want to make the window height larger so when we expand the groups we can see them without scrolling.
thanks
We’ll add it to the wish list.
Cheers,