This is a sample exporter implementation for Maya to a Krakatoa SR Python scene file. Both Windows and Linux are supported. This export script is meant as a demonstration and is not intended for production use. Please feel free to modify the code or use it as a reference for your own exporter implementation.
The documentation of the tool and its UI can be found here.
Installation Instructions:
- Copy the contents of the ZIP file to a local directory. In this example, we will use: c:/pathtoexporter/.
- Open Maya and customize a shelf with the command:
source "c:/pathtoexporter/KrakatoaSR_Exporter.mel";
- Assign the included icon file to the shelf command to get the Krakatoa logo in the Maya UI (c:/pathtoexporter/M2KSR32.png).
- Load/Auto-Load the “PRTExporter” plugin. It is located here: c:/pathtoexporter/PRTExporterPlugin/… .
- Load/Auto-Load Maya’s built-in OBJexport plugin (if not already loaded).
You will also need to install the latest build of Krakatoa SR to your system. You can find the latest build here.
UPDATE LOG:
- Added attribute to control Shadow Casting from Matte Objects.
- Fixed bugs in the Motion Blur of Matte Objects.
Maya2KrakatoaSR_20111220.zip (441 KB)