I’ve probably missed something obvious, but is there a way to disable back face culling for meshes?
Hi Jed,
Right now there is no control exposed for it.
We are checking to see how hard it would be to expose, and I am logging it as a User Wish.
Great, thanks.
While you’re logging wishes, I would ask for 3 different settings “Culling On”, “Culling Off”, and a mode where culling is off but back faces are shaded differently (e.g. darker) than front faces. Having the degree to which back faces are shaded differently be user adjustable would be great too.