I’ve got a weird issue with a scene where the tasks fail after the render files have been written out. This is causing the same frames to be rendered over and over again.
2018-02-07 08:57:40: 0: STDOUT: ! (renderProgress) Frame Complete. | frameRenderTime:406.15 [6m 46.1s] |@:Wed Feb 07 08:57:40 2018
2018-02-07 08:57:40: 0: STDOUT: ! (renderProgress) Render complete | sceneRenderTime:406.149 [6m 46.1s] | @:Wed Feb 07 08:57:40 2018
2018-02-07 08:57:40: 0: STDOUT: ! (render) Render Failed
2018-02-07 08:57:40: 0: STDOUT: ! (renderProgress) Info | i:cleaningUp [Cleaning up...]| @:Wed Feb 07 08:57:40 2018
2018-02-07 08:57:41: 0: STDOUT: Command '!render.animation {*}' failed with -2147483648
2018-02-07 08:57:41: 0: Done executing plugin command of type 'Render Task'
2018-02-07 08:57:41: 0: An exception occurred: Error: Modo render failed to save output. Please make sure all defined output paths are accessible.
2018-02-07 08:57:41: at Deadline.Plugins.PluginWrapper.RenderTasks(String taskId, Int32 startFrame, Int32 endFrame, String& outMessage, AbortLevel& abortLevel) (Deadline.Plugins.RenderPluginException)
I’ve scoured the scene to find any issues but I can’t find any. The paths are all correct and accessible, especially considering that it is actually writing out files. I’m unsure where the issue lies so I’m just doing my due diligence and asking all parties involved.
BIOAD_04-Glow_v015_SF_2018-02-07_08-56-16_5a7b2fb07305ad13348c406e.txt (227 KB)