Hi all,
We’ve been encountering a frustrating issue with our 3ds Max jobs submitted to Deadline (version 10.4.1). Everything seems normal on submission, but once the job starts rendering, multiple instances of the same worker (previously called slave) start launching seemingly at random.
Typically, it’s 2 instances, but we’ve seen up to 5 running on a single machine. This results in process conflicts, where one instance ends up aborting the others. The following error is shown:
Error: RenderTask: Unexpected exception (Monitored managed process “3dsmaxProcess” has exited or been terminated.)
We’ve already followed the documentation on limiting to a single worker per machine, including:
Setting MultipleSlavesEnabled=False in the deadline.ini files across all machines.
Verifying and limiting concurrent tasks to 1 per worker.
Reference to the guide followed:
https://docs.thinkboxsoftware.com/products/deadline/10.4/1_User%20Manual/manual/multiple-workers.html
Despite this, the issue persists even after a fresh install of Deadline 10.4.1 across the render nodes.
At the end of the render task, we consistently see the following log:
0: WARNING: Monitored managed process 3dsmaxProcess is no longer running
0: Done executing plugin command of type ‘Render Task’
We’ve checked all machine settings, task limits, and configuration files, but nothing seems to prevent these duplicate worker instances from being created.
Has anyone else experienced something similar or found a workaround? We’re open to any suggestions or troubleshooting steps we may have missed.
We are on Win 11, 3ds Max 2026
Thanks in advance!