We have recived a few licenses for testing at our fecility, but are having major problems with the modo integration.
The first and most anoying problem is that path mapping does not apply to modo scenes, so if a scene is submitted from a windows machine the MAC’s will fail due to texture path errors.
The other problem is that many of our modo scenes cannot render in Deadline. (we can render them manually using the slave mode but in Deadline we get a error from all our machines)
[code]=======================================================
Error Message
Command ‘!scene.open {C:\Users\User\AppData\Local\Thinkbox\Deadline\slave\User-pc\jobsData\AFT_sc82_Doer_animation_v03_mk.lxo} normal’ failed with -2147483648. Check the meaning of this error code in the modo error codes message table, resource:msglxresult.cfg
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Slave Log
0: Task timeout is disabled.
0: Loaded job: doer2 (999_050_999_085079a8)
0: INFO: StartJob: initializing script plugin Modo
0: INFO: About: modo Plugin for Deadline
0: INFO: Starting monitored process: Modo0
0: INFO: Starting monitored managed process Modo0
0: INFO: Any stdout that matches the regular expression “Unknown command: .*” will be handled as appropriate
0: INFO: Any stdout that matches the regular expression “.*failed with (-?[0-9]+)” will be handled as appropriate
0: INFO: Any stdout that matches the regular expression “)\s+Frame\s+([0-9]+)” will be handled as appropriate
0: INFO: Stdout Handling Enabled: True
0: INFO: Popup Handling Enabled: True
0: INFO: Using Process Tree: True
0: INFO: Hiding DOS Window: True
0: INFO: Creating New Console: False
0: INFO: Not enforcing a build of modo
0: INFO: Render Executable: “C:\Program Files\Luxology\modo\601_sp3\modo_cl.exe”
0: INFO: Render Argument: -cmd:"@“C:\Users\User\AppData\Local\Thinkbox\Deadline\slave\User-pc\plugins\render.pl” “C:\Users\User\AppData\Local\Thinkbox\Deadline\slave\User-pc\jobsData\job0.txt” “C:\Users\User\AppData\Local\Thinkbox\Deadline\slave\User-pc\jobsData\ack0.txt”"
0: INFO: Startup Directory: “C:\Program Files\Luxology\modo\601_sp3”
0: INFO: Process Priority: BelowNormal
0: INFO: Process Affinity: default
0: INFO: Process is now running
0: INFO: Waiting until modo is ready
0: STDOUT: @start modo_cl [52162] Luxology LLC
0: STDOUT: Job filename: C:\Users\User\AppData\Local\Thinkbox\Deadline\slave\User-pc\jobsData\job0.txt
0: STDOUT: Ack filename: C:\Users\User\AppData\Local\Thinkbox\Deadline\slave\User-pc\jobsData\ack0.txt
0: STDOUT: Sending ack: READY
0: STDOUT: Received command: EXECUTE: log.toConsole true
0: STDOUT: Sending ack: SUCCESS
0: STDOUT: Received command: QUERY: query platformservice path.path ? resource
0: STDOUT: Sending ack: C:\Program Files\Luxology\modo\601_sp3\resrc
0: INFO: LxResult config filename: C:\Program Files\Luxology\modo\601_sp3\resrc\msglxresult.cfg
0: STDOUT: Received command: EXECUTE: !scene.open {C:\Users\User\AppData\Local\Thinkbox\Deadline\slave\User-pc\jobsData\AFT_sc82_Doer_animation_v03_mk.lxo} normal
0: STDOUT: Command ‘!scene.open {C:\Users\User\AppData\Local\Thinkbox\Deadline\slave\User-pc\jobsData\AFT_sc82_Doer_animation_v03_mk.lxo} normal’ failed with -2147483648
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Error Type
ManagedProcessAbort
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Error Stack Trace
at FranticX.Processes.ManagedProcess.FlushStdout(Boolean noHandling)
at Deadline.Plugins.ScriptPlugin.FlushMonitoredManagedProcessStdout(String name)
at CallSite.Target(Closure , CallSite , CodeContext , Object , Object )
at WaitForAck$556(Closure , PythonFunction , Object )
at IronPython.Runtime.PythonFunction.FunctionCaller1.Call1(CallSite site, CodeContext context, Object func, T0 arg0) at CallSite.Target(Closure , CallSite , CodeContext , Object ) at SendCommand$557(Closure , PythonFunction , Object , Object , Object ) at IronPython.Runtime.PythonFunction.FunctionCaller
3.Call3(CallSite site, CodeContext context, Object func, T0 arg0, T1 arg1, T2 arg2)
at System.Dynamic.UpdateDelegates.UpdateAndExecute5[T0,T1,T2,T3,T4,TRet](CallSite site, T0 arg0, T1 arg1, T2 arg2, T3 arg3, T4 arg4)
at CallSite.Target(Closure , CallSite , CodeContext , Object , Object , Object )
at System.Dynamic.UpdateDelegates.UpdateAndExecute4[T0,T1,T2,T3,TRet](CallSite site, T0 arg0, T1 arg1, T2 arg2, T3 arg3)
at StartJob$551(Closure , PythonFunction , Object )
at IronPython.Compiler.PythonCallTargets.OriginalCallTarget1(PythonFunction function, Object arg0)
at IronPython.Runtime.PythonFunction.FunctionCaller`1.Call1(CallSite site, CodeContext context, Object func, T0 arg0)
at CallSite.Target(Closure , CallSite , CodeContext , Object )
at IronPython.NewTypes.Deadline.Plugins.DeadlinePlugin_1$1.StartJob()
at Deadline.Plugins.ScriptPlugin.StartJob(Job job)
[/code]
This error is most likely due to unused assets however unlike some of the other submit plugins you can’t make modo ignore any errors when opening.
Maybe there should be a option to ignore any error upon launch.