Are multiple outputs supported like in Krakatoa? I can add a second output, but when I connect it, max fast exits. If it’s supported, I’ll try to narrow it down, but I wanted to check first.
It is supposed to work, and it works for me.
For example, I took the Mono output of the TexmapEval and piped it as multiplier of a Normal added to Position as Position output to displace, and as Selection output to soft-select the vertices according to their displacement height.
No crash, and it did what was expected.
Please post steps, there might be cases in CUSTOM FACE VERTEX iteration mode that are more complex than this…