We’re trying to deploy Stoke to our farm by just pointing all render machines plugin.ini to a folder on our server that contains everything in the Stoke MX folder and subfolders. For example instead of pointing to C:\Program Files\Thinkbox\Stoke MX we point to X:\pipeline\bin\pipe\current\app\max\common\plugins\thinkbox\stokeMX. Using this method for Krakatoa and Frost has worked however with Stoke we’re getting the following error:
DLL <X:\pipeline\bin\pipe\current\app\max\common\plugins\thinkbox\stokeMX\3dsMax2015\StokeMX.dlo> failed to initialize.
Error code 126 - The specified module could not be found.
It appears that this variable: “StokeGlobalInterface” is not instantiated.
Not sure how/where it is being instantiated so the StokeGlobalInterface.HomeDirectory (and all properties) can be accessed in downstream scripts.
Thanks,
Jason