[size=150]Download[/size]
http://forums.thinkboxsoftware.com/viewtopic.php?f=65&t=4713
[size=150]What’s New[/size]
Added Voxel Length Controls
Removed Tetrhedron Meshing Mode
Note that you can still create tetrahedral particles using the Geometry meshing mode.
Miscellaneous Changes
- Frost will now warn you if FrostUI.ms is missing
- Zero-radius particles will no longer contribute to the position smoothing in anisotropic meshing
- Changed default velocity map channel to 2
Bug Fixes
- Fixed a performance issue affecting Particle Flow sources
- Log window’s Logging Level menu should now work correctly
- Frost should no longer evaluate for display when it’s hidden
- “When Particles Change” will now update Frost when Particle Flow event parameters change
- No longer load particle files when Frost is selected while viewport meshing is disabled
- Unanimated Radius Scale will no longer set the radius to zero when Sync by is set to Age or Life %