New install one of my computers isn't rendering and textures are missing

Hi, I’m a new user. I want to use Deadline to submit jobs from Cinema 4D with Redshift to be rendered on my main computer and another computer. According to Deadline Monitor, the job I just sent is rendering only on my main computer (but is rendering without any of the linked textures.) The status of the other computer is Waiting to Start and never changes. The texture files are in a shared folder on my main computer that is accessible to the other computer. I have done a lot of searching on my own to find out what is wrong, but there isn’t much help available for my problems in this forum or via a Google search. What are best practices for using a shared texture folder? Where does it need to be saved so both computers can see it? Do I have to specify a file path somewhere? Why won’t my second computer help out with the rendering? I know there are log files, but which ones would be helpful? There seem to be so many different ones. Help!


Are any of these warnings a problem? I’m confused.

Then I get this message that it has been submitted.


Sorry, as a new forum member I can only have one snapshot per post.

My CyberPowerPC computer is stuck at Waiting to Start.


The textures are now rendering in the renderings completed by Threadripper. I’m not sure how that got fixed. Please give me advice about the best way to set up a shared texture folder.

In the Job Report, CyberPowerPC keeps getting a licensing error. Which license? Cinema 4D? Redshift? Deadline?


Thanks for any help you can provide!

Did you read the messages? The scene is on your local disk, and you are not attaching it to the job, so there is no way for the other machine to reach it.
It should either reside on a network drive, or you should attach it (and all corresponding resources) to the job.

Thanks, mois.moshev! I read the warnings but it isn’t always clear what they mean and whether they are a real problem. If the warning box had one more sentence as you stated, "The scene is on your local disk, and you are not attaching it to the job, so there is no way for the other machine to reach it."What you said is crystal clear. Thanks!

I don’t have a network drive. Can I use a mapped drive instead? I’d rather not attach the scene and all textures every time I submit a job. I know how to map a drive, but am I supposed to map the drive on both the computer where it resides and the other computer? Is the goal to have the file path be the same on both computers? Thanks so much for your help! This forum is great!