Any chance we could get non-perspective camera rendering in a future release? I’m thinking spherical camera, mostly, though panoramic or the like might be useful for others.
Any chance we could get non-perspective camera rendering in a future
release? I’m thinking spherical camera, mostly, though panoramic or the like
might be useful for others. <<
We currently support Brazil’s spherical camera. I will log a wishlist
request for additional options.
Really? Cool. Brazil’s spherical camera will pretty much cover all my needs. Excellent.
Ok, tried it, but there’s a bug. Set the camera to spherical and set the FOV to 150. Render. Then set the FOV to 175. Render.
Notice that the particles got REALLY dark.
Perspective camera is totally cool.
Ok, tried it, but there’s a bug. Set the camera to spherical and set the
FOV to 150. Render. Then set the FOV to 175. Render. Notice that the
particles got REALLY dark. <<
Our scaling calculation is still based on a perspective view. Darcy, one
of the developers, is currently adding support for orthographic cameras,
direct lights and default lights. At the same time, he’ll be correcting the
spherical lens.