Using Brazil r/s for my tests, if I turn on “camera space shading” (which should make the maps behave as in max scanline) the normal map goes coocoo bananas.
There seems to be an issue when using Normal Maps and Brazil reflection (regardless if it is camera-space or not). Thank you for pointing this out.
(Continued here: http://forums.thinkboxsoftware.com/viewtopic.php?f=80&t=4627)