Hi,
I think something a little funky happens in one of the STDout handlers in the Nuke plugin, but it only occurs sometimes, ie: whenever this “.9” decides to be displayed from Nuke.
0: STDOUT: Writing C:/nuke_renders/teapot_0001.png .9
0: STDOUT: Writing C:/nuke_renders/teapot_0001.png took 0.49 seconds
0: STDOUT: Frame 1 (1 of 1)
0: STDOUT: Total render time: 0.49 seconds
0: STDOUT: Allocated 3.55MiB, 0% of usage limit of 1GiB.
0: STDOUT: Writing C:/nuke_renders/teapot_0002.png
0: STDOUT: Writing C:/nuke_renders/teapot_0002.png took 0.11 seconds
0: STDOUT: Frame 2 (1 of 1)
0: STDOUT: Total render time: 0.11 seconds
0: STDOUT: .9Allocated 3.55MiB, 0% of usage limit of 1GiB.
Note the “.9” text shift, which is always happening around the same time as the STDout handler which grabs the “Frame # (# of #)”. But the handler looks ok? Strange!
If I manually execute my Nuke script render via the command line, I’m unable to get this magical “.9” text to appear?!
And here’s the full job reports to put it into more context:
Reports_Job.zip (2.6 KB)
Mike