Nuke - PreComp nodes not rendering.

So I have a comp with several precomp nodes in it. In Nuke these work just fine and if I render the comp locally I get no issues. The issue I think arises due to some of my precomps not spanning the full frame range of the master comp. So I’ll get an error like this:

ERROR: Read: X:/Optimus/Clients/Sunesis/Qinprezo_MOA_14_3368/Animation/compositions/Beta/SUNQI_01/PreComp/SUNQI_01_Paper01-Texture.0001.exr: Read error: No such file or directory

I tried adding a Frame Range node in hopes that would work but it didn’t.

I’ve attached an error log and a view screen grabs.
NUke_PreCompNode_Debug_02.JPG
NUke_PreCompNode_Debug_01.JPG
NUke_PreCompNode_Debug.txt (10.9 KB)

For those following this thread, the issue is that we’re a bit greedy on errors in the Nuke plugin. The fix here was to add a line to capture that specific error and not fail the job for it.

I’m going to talk with the team today to see if there’s something we can add for a more permanent solution.

Ha! Also, pre-comp nodes are technically not supported yet. We have an internal ticket for handling them.