Out of space issue

If the hard-drive runs out of space in a sim you get an error that I think can be a bit confusing at first if you don’t realize you’re out of space. Maybe pop in a catch and give the user an “out of disk space” error?

Second problem is that once you’ve gotten this error, even if you de-select and re-select the Stoke object, you can reset or resume the sim and start again. I had to restart max.

That sucks, I spent most of yesterday freeing up disk space myself. :slight_smile:

The problem is that the core saving code only knows that the saving failed, not why. Checking the actual disk space might be expensive performance-wise, but I will log it as a Wish…

Thanks for the feedback!

If it effects performance then yeah, absolutely, my opinion would be to leave it as it is.