In Bobo’s webinars he shows a car being turned to dust. I have been able to achieve this effect with the C4D Krakatoa plugin using TFD and camera projection. Is camera projection also the method used in the Krakatoa for Maya plugin for this effect? Can someone tell me the steps, or better still, point me to a tutorial? I have no idea how to link up the camera projection with Krakatoa – assuming that is the method used.
As a secondary question, I also tried using Maya’s 2D container with Fluids-Add/Edit Contents-Paint Fluids Tool to convert an image to particles, but don’t know if it is possible to use another emitter inside the container to further drive the particles, though I can use Field/Sovers like Turbulence. Anyone happen to know?