how do I affect input properties for specific selected particles in a prt? I know how to select particles and then pass that to a delete modifier (if needed) but what if I wanted to take those selected particles and affect a certain property, like multiplying the velocity on just those selected particles?
Input:Channel Selection to some logic operator like Greater to set a threshold. Then use the boolean output to control a switch which sets the modified channel to either the input value or the modified value.
In this expression the Selection channel (which is usually 0 or 1, but might be anything for soft selections) is used with a threshold to select either the first input to the Switch node (ie. The scaled Velocity), or the second (ie. The original Velocity). If the Selection is greater than the threshold the first input to the Switch is chosen, otherwise it picks the second input.