Hello,
Would be very cool if the particle size parameter could get a rendertime value. The PRTs can be set to show each Nth particle in the viewport, which increases the distance between them, and a bigger viewport particle radius would still blend them in.
Seems like a good idea to me too.
I had to load it up to double check that it wasn’t already there. Does seem like a good idea.
Thank you for your suggestion! I will add this to our wish list.