PCache + LCache

Is there any option to cache the particles (PCahce) or lights (LCache) just like Krakatoa for 3ds Max?

I’m working with a scene of 80 million particles and looking at a minute a frame (I Know I shouldn’t complain hehe :wink: ). Is there something I’m not seeing in the render options to cache the particles, or is this to be a feature for the wishlist?

Cheers,
Brett

The PCache and LCache are currently not part of Krakatoa SR (and are thus missing from KC4D and KMY), but they are on the KSR ToDo list. I cannot answer when KSR might get this feature, but as soon as it gets implemented, all other Krakatoa versions will get it, too, including the CINEMA 4D one…