would it be possible for PRT Surface to include distribution modes like, edge, vertices, and other “cool” ways of distributing particles on the surface without having to use pflow?
would be nice to extend it a bit
would it be possible for PRT Surface to include distribution modes like, edge, vertices, and other “cool” ways of distributing particles on the surface without having to use pflow?
would be nice to extend it a bit
Having seen what you are working on, it totally makes sense
I will make sure it is logged as a Wish.