Hello. I am trying different setups of Tiles rendering in deadline. Working generally with 3ds max 2024, SMTD and Corona, but the problem is the same for example in Scanline renderer too.
I just simply cannot make the pixel padding option to work. It would be a big help for our specific case.
I have the “Cleanup Tiles After Assembly” option turned off. Let’s assume for example that we are submitting a Rendering in resolution 1000x1000px - splitted into 4 tiles - 2x2
As I understand - with Pixel Padding set to “0” - the output resolution of each of tiles should be exactly 500x500px.
But After changing pixel padding for example to 100px - It should be bigger - as I understand 600x600px. But It never happens. I have tried all different options

But it never changes the resolution. I would like to obtain smooth blending between the Tiles.
Is there any way to make pixel padding in either Tile or Jigsaw rendering to work in deadline?