Process RGB pass only.



Is it possible to force the Quickdraft to only do the RBG/Beauty pass?

At the moment it is doing 10+ passes when we only need the 1 to check.



That would be a per-application request.

At the moment we don’t, but would this be for Maya? It does make sense that the working assets wouldn’t really need a video encode most of the time.


Hi Edwin,

This is for 3dsmax. We just need previews of the rendered jobs to make sure everything looks correct (instead of having to open exrs)



I’ll add the feature request in the dev system. It’d definitely worthwhile adding.