Hey Guys
I am having few PRT_FumeFX loaders in the scene, each loading a different fume cache. I am not sure if there is a way to optimize that, but whenever I change anything it seems to reload the whole fume cache. Be it moving the prtLoaders in the scene, or turning on or off a magmaflow operator or updating the flow. even copying and pasting flow operators in a not autoupdating magmaflow operator seems to be updating the cache. it doesn’t seem to do it only on the loaded particels I am seeing in the viewport or the ones cached in memory. My fume caches are also not very large (about 25MB per frame)
I’m wondering if there is some setting to not load the cache all the time, or make the workflow faster?
working in krakatoa 2.0.1.46319, max2012
had that problem also in 1.6…
thanks
goran