Just thought I would note it.
A PRT Surface with an animated base object included in Stoke objects does not update in the viewports when running a Stoke Simulation.
Attached example:
max2013_STK_PlaneEmit01.max (252 KB)
Just thought I would note it.
A PRT Surface with an animated base object included in Stoke objects does not update in the viewports when running a Stoke Simulation.
Attached example:
max2013_STK_PlaneEmit01.max (252 KB)
Interesting. It does not affect the simulation though, Stoke “sees” the right particles, it is just the viewport cache that is not refreshing during slider time advancements… Will log it as a PRT Surface defect.