PRT Volume incorrect with Connect Object

I have a feeling this is a C4D bug (because Connect objects can be a bit dirty with object axis), in the attached example notice that the particles seem inverted along Z axis to the actual volume they should be inside. I’ve used two cubes in a connect to create the volume, for those Thinkboxers who are not familiar with the Connect object — it basically is bool object that only does one function of merging multiple objects into one object, it can also weld vertices based on proximity, set smoothing and supports textures.
CINEMA 4D001.jpg
After I made this I added a cloner and clones onto the vertices of the connect object and this is correct, so I wonder why Krakatao has the axis inverted?

Cheers
Tim

p.s. please allow files with .c4d as attachments
Krak_Connect.c4d.zip (68.1 KB)

Hey Tim,
could it be related to this one?:
http://forums.thinkboxsoftware.com/viewtopic.php?f=196&t=11288

We tested this with our current internal build and it has been fixed already.
We expect a new Beta build to be posted before the end of the week.
Stay tuned!