Can we get this spinner to have a minimum of .001 or something > 0. It’s good for an instant hang as max tries to populate infinite particles.
Instead, we added ESC handling in the latest internal build so you can cancel it at any time.
Although .001 is probably more than enough, but I am not sure how Darcy feels about limiting the range. Will ask.
It depends on your scene scale though. I can imagine cases where you make something very small very “dense” because you have a very tiny camera. Or you will be using KCM’s to modify the positions to reduce the density.
Perhaps if the minimum was based on the bounding box of the object?
Or maybe a dialog pops up below a certain threshold verifying that you want to do this? Could be more trouble than it’s worth though.
Yippee, one off the list