Looks like there’s a little if/else mishap in the chunk of code to export PRT loaders.
it seems that you’re checking :
if($partitionAttrsFound) // if you want to use a PRT loader, this will always be found
{
if ($renderPartitions) // this may not be set
{ do partitions }
}
else // no partition attr found, theoretically this could never happen since all the attrs are created at once for PRT loaders.
{
write out single frame load for PRT file stuff
}
so basically when you don’t have partitions set up, it never actually printf’s the line to load a single frame of PRT
into the output file…
yep looks like I had an old file from the 3rd… but there’s no way I would have found that post to know it was fixed where it was… thanks tho it works like a charm now
We will start posting the script updates separately from the renderer updates. Yesterday we had to post them all in one post because they were dependent on each-other and we wanted people to update all components at once.
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