I’m getting totally random horizontal lines in my renders with EAFl. Using 1.2.39402.
I’m using float input, bilateral, and Gaussian filter. But I don’t know if that’s related, since the effect is random. Changing from bilateral to median and back to bilateral made the lines disappear. Forcing a re-render of any kind will either make them go away, appear, or move.
Right now I’m only seeing them as black lines across the bottom few pixels. They might be elsewhere, but the bottom pixels is where I have enough contrast to see them.
I’m only seeing it on maybe 1% of the frames. So it’s not something I can easily test for.
Yep, that’s almost definitely related. I haven’t been able to reproduce the bug yet, but the plugin must be failing to allocate memory for some rows in the image. I don’t know why it fails right now, but, since it happens so rarely, it might fix it if I tell it to try allocating a second time when it fails the first time. I should be able to get you a new version of the plugin in an hour or so.
Something else I’m seeing… This happens a lot when working interactively, but not when doing final renders. It only shows in final renders when the bad frame is cached. But I could be wrong, this is so random…
I’ve attached a new version (for 64-bit) which might fix it. But if not, it should now show the frame number in the console message when it fails.
Does it take a long time to reproduce the bug? If it does, I could send you a temporary test plugin that shows a message when/if the fix I just added prevents a bad render.
Hi, did the fix end up working? If not, paste in some more of the EdgeAwareFilter error messages if you can… I’m wondering how many error message lines it writes for each bad frame (if any).