Tile Rendering works great normally, but when I use “Re-Render User Defined Tiles” option it will render the tiles fine but it seems to have trouble re-compiling/stitching them for some reason. I have tried many variations too (cleanup tiles after assembly selected vs not selected etc.).
The Job report error message indicates that it has trouble locating Tile 16.
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Error
Draft Tile Assembler Failed see log for more details.
at Deadline.Plugins.ScriptPlugin.RenderTasks(String taskId, Int32 startFrame, Int32 endFrame, String& outMessage, AbortLevel& abortLevel)
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Type
RenderPluginException
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Stack Trace
at Deadline.Plugins.Plugin.RenderTask(String taskId, Int32 startFrame, Int32 endFrame)
at Deadline.Slaves.SlaveRenderThread.a(TaskLogWriter A_0)
…
0: STDOUT: No position given for tile: Tile16
0: STDOUT: No position given for Tile16
0: STDOUT: Draft Tile Assembler Failed see log for more details.
Any ideas?