As noted earlier i do have the problem now. But i didnt have it with Beta6. The installer resets settings i assume…so i am on the
hunt for the setting that fixes it…If anyone else is in lemme know
Regards,
Thorsten
As noted earlier i do have the problem now. But i didnt have it with Beta6. The installer resets settings i assume…so i am on the
hunt for the setting that fixes it…If anyone else is in lemme know
Regards,
Thorsten
I havn’t tested this with realflow yet… but will it work?
if I import saved krakatoa bin sequences in realflow and making realflow mesh out of it and then importing back realflow mesh in max and rendering them again using Geovolume with krakatoa?
Yes it works. I did so on a current project. But it seems i still have the channels wrong as the re-exported bins from krakatoa take ages till they start meshing. But
i had a bunch of scenes where it seemed to work. So my current suspect number one would be channels lost when re-saving them out.
I did that to retime a simulation with the playback graph and tweak a lil hear and there. Besides that little delay issue it worked wonderful. And is a WHOLE lot nicer
to work than with Realflow heh.
Regards,
Thorsten
thanks… I will try this and to use geovolume for final mesh.