Are reflection maps supported in Krakatoa MY? I can’t see how to do them. Thanks!
Krakatoa doesn’t support reflections currently. What kind of reflections did you have in mind?
We could quite easily add a function to set the color of a particle based on an environment map (which would be sampled using the particle’s normal direction).
Or are you referring to reflections from scene geometry or other particles?
No I mean exactly that. Pick up reflection colors based on a exr spherical map
Krakatoa MX has a few ways of doing reflections - one uses Environment Reflection Maps, the other is a special Krakatoa shader which performs actual ray-tracing against Matte Geometry objects. At some point we were even hijacking the Raytrace map of Max itself.
Environment Reflections: thinkboxsoftware.com/krak-en … ection-ma/
Environment As Background: thinkboxsoftware.com/krak-background-maps/
Raytraced Reflections: thinkboxsoftware.com/krakato … eflections
The reason we did not add that to Krakatoa MY was that Maya’s shader system is quite different, and sometimes not in a good way. But Environment Reflections should be rather straight-forward to implement I guess…