- Version of Deadline 6.1.0.53841R
- Operating System Win 7 X64
- Rendering Application 3D Studio Max 2012
Hello again,
we joinde the beta because we had trouble to prerender lightmaps. The lightcache was rendered in flytgrough mode for frame 0 and 10 and then it was corrupt.
So we have a new bug when rendering with a prerendered lightmap. The behavior of the lightcache and irridiance map is ok not BUT the renderalements are safed chaotic. That means for eg.: the zdepth image is safed as the beauty and even has the name of the beauty. The beauty is safed as the velocity and so on. This happens not with every frame and it is not based on one computer. It is quite chaotic relating the frame number and slave.
What should I post? I read the task log and of course everything is safed correctly. The filenames are right but the image itself is switched.