Renderman errors

I’m doing a straight of out the box attempt at a Renderman for Maya render. I’m using the stock submission scripts from Deadline. When I run a Maya render job set to use PRman I get the following error:

2018-10-24 09:34:32: 0: STDOUT: Error: file: C:/Users/render/AppData/Local/Temp/tmp2D5B.tmp line 8: Plug-in, "RenderMan_for_Maya", was not found on MAYA_PLUG_IN_PATH.

2018-10-24 09:34:32: 0: STDOUT: Error: file: C:/Users/render/AppData/Local/Temp/tmp2D5B.tmp line 41: Render failed.

tmp2D5B.zip (1014 Bytes)

Edit:
I realized that I didn’t put any relevant into here:

Win7
Deadline Client Version: 10.0.12.1 Release (1281798c0)
Renderman for Maya v22.2

Is it Renderman 22?

Hey Edwin! Thanks! So there are like 5 instances of that line of code. I’m safe with commenting them all out?

Edit:

Good news, that worked and Deadline is rendering the jobs. Bad news, I’m not getting any file output. I don’t think the two are related. I’ll do some internal debugging before I escalate it.

Five you say? I see one instance of “rmanCreateAllGlobalsNodes” in MayaBatch…

Want to give us a call today and we’ll hack on it a bit? Usual number, you can grab it from here.

It’s been 3 days since I broke my head, I have more or less trying everything, but Renderman has a too lot change between 21 and 22 and I think we must review the entire script launch rendering.



Brice LEFEBVRE

Technical Director, 3D Artist

DIGITEYES

8 rue Godillot, 93400 Saint Ouen, France

Hello!

I had a customer report that they were able to get MayaCMD/Renderman working. They had to modify/comment out a few lines.

Change line 417:

-r rman

to

-r renderman

Comment out line 426, 441, and 842.

#rendererArguments += " -n " + self.GetPluginInfoEntryWithDefault( “MaxProcessors”, “0” )

#rendererArguments += " -n " + self.GetPluginInfoEntryWithDefault( “MaxProcessors”, “0” )

#commonArguments += StringUtils.BlankIfEitherIsBlank( StringUtils.BlankIfEitherIsBlank( " -im "", outputFilePrefix ), “"” )

File to modify:

“DeadlineRepository10\plugins\MayaCmd\MayaCmd.py”

To use MayaCMD you will need to turn off Batch in the Maya integrated submitter.

Update here now from my call with @Berkyjay, here are some possible workarounds:

  1. For now, we’ve only had success working around the problem how @cmoore has outlined it above. This only supports rendering when “use batch mode” has been disabled.

  2. I’m not sure how this may work, but submitting a “Rib export” job type would be good to know (@Berkyjay is going to try this).

  3. Downgrade to Renderman 21.

On our call, it seemed that the option to “Batch render” from within Maya does not work and it exited. Has anyone managed to batch render without Tractor on their local workstations? I’d want to see the output from the script editor to see what magical Melscript/Python was called to get things working.

OK so I did a quick render test with Charles’ changes with Batch turned off. Unfortunately it errored out.

=======================================================

Error

=======================================================

Error: Renderer returned non-zero error code 208. Check the renderer's output.

at Deadline.Plugins.PluginWrapper.RenderTasks(String taskId, Int32 startFrame, Int32 endFrame, String& outMessage, AbortLevel& abortLevel)

=======================================================

Type

=======================================================

RenderPluginException

=======================================================

Stack Trace

=======================================================

at Deadline.Plugins.SandboxedPlugin.d(DeadlineMessage aqg)

at Deadline.Plugins.SandboxedPlugin.RenderTask(String taskId, Int32 startFrame, Int32 endFrame)

at Deadline.Slaves.SlaveRenderThread.c(TaskLogWriter agy)

=======================================================

Log

=======================================================

2018-10-25 09:19:37: 0: Loading Job's Plugin timeout is Disabled

2018-10-25 09:19:39: 0: Loaded plugin MayaCmd

2018-10-25 09:19:39: 0: Executing plugin command of type 'Sync Files for Job'

2018-10-25 09:19:39: 0: All job files are already synchronized

2018-10-25 09:19:39: 0: Plugin MayaCmd was already synchronized.

2018-10-25 09:19:39: 0: Done executing plugin command of type 'Sync Files for Job'

2018-10-25 09:19:40: 0: Executing plugin command of type 'Initialize Plugin'

2018-10-25 09:19:40: 0: INFO: Executing plugin script 'C:\Users\render\AppData\Local\Thinkbox\Deadline10\slave\render54-B\plugins\5bd1ecc341541694786d3b6b\MayaCmd.py'

2018-10-25 09:19:40: 0: INFO: About: Maya Cmd Plugin for Deadline

2018-10-25 09:19:40: 0: INFO: Render Job As User disabled, running as current user 'render'

2018-10-25 09:19:40: 0: INFO: The job's environment will be merged with the current environment before rendering

2018-10-25 09:19:40: 0: Done executing plugin command of type 'Initialize Plugin'

2018-10-25 09:19:41: 0: Start Job timeout is disabled.

2018-10-25 09:19:41: 0: Task timeout is disabled.

2018-10-25 09:19:41: 0: Loaded job: RendermanTest_01_v001_JB (5bd1ecc341541694786d3b6b)

2018-10-25 09:19:41: 0: Successfully mapped O: to \\optimus.viscira.local\optimus

2018-10-25 09:19:41: 0: Executing plugin command of type 'Start Job'

2018-10-25 09:19:41: 0: INFO: Executing global asset transfer preload script 'C:\Users\render\AppData\Local\Thinkbox\Deadline10\slave\render54-B\plugins\5bd1ecc341541694786d3b6b\GlobalAssetTransferPreLoad.py'

2018-10-25 09:19:41: 0: INFO: Looking for AWS Portal File Transfer...

2018-10-25 09:19:41: 0: INFO: Looking for File Transfer controller in C:/Program Files/Thinkbox/S3BackedCache/bin/task.py...

2018-10-25 09:19:41: 0: INFO: Could not find AWS Portal File Transfer.

2018-10-25 09:19:41: 0: INFO: AWS Portal File Transfer is not installed on the system.

2018-10-25 09:19:41: 0: INFO: Executing global job preload script 'C:\Users\render\AppData\Local\Thinkbox\Deadline10\slave\render54-B\plugins\5bd1ecc341541694786d3b6b\GlobalJobPreLoad.py'

2018-10-25 09:19:41: 0: INFO: Looking for AWS Portal File Transfer...

2018-10-25 09:19:41: 0: INFO: Looking for File Transfer controller in C:/Program Files/Thinkbox/S3BackedCache/bin/task.py...

2018-10-25 09:19:41: 0: INFO: Could not find AWS Portal File Transfer.

2018-10-25 09:19:41: 0: INFO: AWS Portal File Transfer is not installed on the system.

2018-10-25 09:19:41: 0: Done executing plugin command of type 'Start Job'

2018-10-25 09:19:41: 0: Plugin rendering frame(s): 5

2018-10-25 09:19:41: 0: Executing plugin command of type 'Render Task'

2018-10-25 09:19:41: 0: INFO: Setting MAYA_DEBUG_ENABLE_CRASH_REPORTING environment variable to 0 for this session. Set to 1 if you need Maya debug log

2018-10-25 09:19:41: 0: INFO: Setting MAYA_DISABLE_CIP (ADSK Customer Involvement Program) environment variable to 1 for this session

2018-10-25 09:19:41: 0: INFO: Setting MAYA_DISABLE_CER (ADSK Customer Error Reporting) environment variable to 1 for this session

2018-10-25 09:19:41: 0: INFO: Setting MAYA_DISABLE_CLIC_IPM (ADSK In Product Messaging) environment variable to 1 for this session

2018-10-25 09:19:41: 0: INFO: Setting MAYA_OPENCL_IGNORE_DRIVER_VERSION environment variable to 1 for this session

2018-10-25 09:19:41: 0: INFO: Setting MAYA_VP2_DEVICE_OVERRIDE environment variable to VirtualDeviceDx11 for this session

2018-10-25 09:19:41: 0: INFO: Setting MAYA_ENABLE_LEGACY_RENDER_LAYERS environment variable to 0 for this session

2018-10-25 09:19:41: 0: INFO: Rendering with Maya version 2018.0

2018-10-25 09:19:41: 0: INFO: Enforcing 64 bit build of Maya

2018-10-25 09:19:41: 0: INFO: Setting PYTHONHOME to C:\Program Files\Autodesk\Maya2018\Python for this session

2018-10-25 09:19:41: 0: INFO: Stdout Redirection Enabled: True

2018-10-25 09:19:41: 0: INFO: Stdout Handling Enabled: True

2018-10-25 09:19:41: 0: INFO: Popup Handling Enabled: True

2018-10-25 09:19:41: 0: INFO: QT Popup Handling Enabled: False

2018-10-25 09:19:41: 0: INFO: WindowsForms10.Window.8.app.* Popup Handling Enabled: False

2018-10-25 09:19:41: 0: INFO: Using Process Tree: True

2018-10-25 09:19:41: 0: INFO: Hiding DOS Window: True

2018-10-25 09:19:41: 0: INFO: Creating New Console: False

2018-10-25 09:19:41: 0: INFO: Running as user: render

2018-10-25 09:19:41: 0: INFO: Rendering with Maya version 2018.0

2018-10-25 09:19:41: 0: INFO: Enforcing 64 bit build of Maya

2018-10-25 09:19:41: 0: INFO: Executable: "C:\Program Files\Autodesk\Maya2018\bin\Render.exe"

2018-10-25 09:19:41: 0: INFO: Rendering to local drive, will copy files and folders to final location after render is complete

2018-10-25 09:19:41: 0: INFO: Rendering with Renderman for Maya

2018-10-25 09:19:41: 0: INFO: Argument: -r renderman -res 960 540 -rl defaultRenderLayer -s 5 -e 5 -b 1 -rd "C:\Users\render\AppData\Local\Thinkbox\Deadline10\slave\render54-B\jobsData\5bd1ecc341541694786d3b6b\mayaOutput_tempOQA0v0" -proj "O:/Users/jBerkheimer/Clients/MayaTest/Animation/MayaTest_MAYA" "O:\Users\jBerkheimer\Clients\MayaTest\Animation\MayaTest_MAYA\scenes\ALPHA\RendermanTest_01\RendermanTest_01_v001_JB.mb"

2018-10-25 09:19:41: 0: INFO: Full Command: "C:\Program Files\Autodesk\Maya2018\bin\Render.exe" -r renderman -res 960 540 -rl defaultRenderLayer -s 5 -e 5 -b 1 -rd "C:\Users\render\AppData\Local\Thinkbox\Deadline10\slave\render54-B\jobsData\5bd1ecc341541694786d3b6b\mayaOutput_tempOQA0v0" -proj "O:/Users/jBerkheimer/Clients/MayaTest/Animation/MayaTest_MAYA" "O:\Users\jBerkheimer\Clients\MayaTest\Animation\MayaTest_MAYA\scenes\ALPHA\RendermanTest_01\RendermanTest_01_v001_JB.mb"

2018-10-25 09:19:41: 0: INFO: Startup Directory: "C:\Program Files\Autodesk\Maya2018\bin"

2018-10-25 09:19:41: 0: INFO: Process Priority: BelowNormal

2018-10-25 09:19:41: 0: INFO: Process Affinity: default

2018-10-25 09:19:41: 0: INFO: Process is now running

2018-10-25 09:19:41: 0: STDOUT: Cannot open renderer description file "rendermanRenderer.xml"

2018-10-25 09:19:42: 0: INFO: Process exit code: 208

2018-10-25 09:19:42: 0: Done executing plugin command of type 'Render Task'

2018-10-25 09:19:42: 0: An exception occurred: Error: Renderer returned non-zero error code 208. Check the renderer's output.

2018-10-25 09:19:42: at Deadline.Plugins.PluginWrapper.RenderTasks(String taskId, Int32 startFrame, Int32 endFrame, String& outMessage, AbortLevel& abortLevel) (Deadline.Plugins.RenderPluginException)

Next I ran a “Renderman Export” job from the submitter. This failed as well with what seems like the same error.

=======================================================

Error

=======================================================

Error: Renderer returned non-zero error code 208. Check the renderer's output.

at Deadline.Plugins.PluginWrapper.RenderTasks(String taskId, Int32 startFrame, Int32 endFrame, String& outMessage, AbortLevel& abortLevel)

=======================================================

Type

=======================================================

RenderPluginException

=======================================================

Stack Trace

=======================================================

at Deadline.Plugins.SandboxedPlugin.d(DeadlineMessage aqg)

at Deadline.Plugins.SandboxedPlugin.RenderTask(String taskId, Int32 startFrame, Int32 endFrame)

at Deadline.Slaves.SlaveRenderThread.c(TaskLogWriter agy)

=======================================================

Log

=======================================================

2018-10-25 09:36:11: 0: Loading Job's Plugin timeout is Disabled

2018-10-25 09:36:12: 0: Loaded plugin MayaCmd

2018-10-25 09:36:13: 0: Executing plugin command of type 'Sync Files for Job'

2018-10-25 09:36:13: 0: All job files are already synchronized

2018-10-25 09:36:13: 0: Plugin MayaCmd was already synchronized.

2018-10-25 09:36:13: 0: Done executing plugin command of type 'Sync Files for Job'

2018-10-25 09:36:13: 0: Executing plugin command of type 'Initialize Plugin'

2018-10-25 09:36:14: 0: INFO: Executing plugin script 'C:\Users\render\AppData\Local\Thinkbox\Deadline10\slave\render54-B\plugins\5bd1f0ed415416d0d0fb9170\MayaCmd.py'

2018-10-25 09:36:14: 0: INFO: About: Maya Cmd Plugin for Deadline

2018-10-25 09:36:14: 0: INFO: Render Job As User disabled, running as current user 'render'

2018-10-25 09:36:14: 0: INFO: The job's environment will be merged with the current environment before rendering

2018-10-25 09:36:14: 0: Done executing plugin command of type 'Initialize Plugin'

2018-10-25 09:36:14: 0: Start Job timeout is disabled.

2018-10-25 09:36:14: 0: Task timeout is disabled.

2018-10-25 09:36:14: 0: Loaded job: RendermanTest_01_v001_JB - RIB Export - camera1 (5bd1f0ed415416d0d0fb9170)

2018-10-25 09:36:14: 0: Successfully mapped O: to \\optimus.viscira.local\optimus

2018-10-25 09:36:14: 0: Executing plugin command of type 'Start Job'

2018-10-25 09:36:14: 0: INFO: Executing global asset transfer preload script 'C:\Users\render\AppData\Local\Thinkbox\Deadline10\slave\render54-B\plugins\5bd1f0ed415416d0d0fb9170\GlobalAssetTransferPreLoad.py'

2018-10-25 09:36:14: 0: INFO: Looking for AWS Portal File Transfer...

2018-10-25 09:36:14: 0: INFO: Looking for File Transfer controller in C:/Program Files/Thinkbox/S3BackedCache/bin/task.py...

2018-10-25 09:36:14: 0: INFO: Could not find AWS Portal File Transfer.

2018-10-25 09:36:14: 0: INFO: AWS Portal File Transfer is not installed on the system.

2018-10-25 09:36:14: 0: INFO: Executing global job preload script 'C:\Users\render\AppData\Local\Thinkbox\Deadline10\slave\render54-B\plugins\5bd1f0ed415416d0d0fb9170\GlobalJobPreLoad.py'

2018-10-25 09:36:14: 0: INFO: Looking for AWS Portal File Transfer...

2018-10-25 09:36:14: 0: INFO: Looking for File Transfer controller in C:/Program Files/Thinkbox/S3BackedCache/bin/task.py...

2018-10-25 09:36:14: 0: INFO: Could not find AWS Portal File Transfer.

2018-10-25 09:36:14: 0: INFO: AWS Portal File Transfer is not installed on the system.

2018-10-25 09:36:14: 0: Done executing plugin command of type 'Start Job'

2018-10-25 09:36:14: 0: Plugin rendering frame(s): 2

2018-10-25 09:36:15: 0: Executing plugin command of type 'Render Task'

2018-10-25 09:36:15: 0: INFO: Setting MAYA_DEBUG_ENABLE_CRASH_REPORTING environment variable to 0 for this session. Set to 1 if you need Maya debug log

2018-10-25 09:36:15: 0: INFO: Setting MAYA_DISABLE_CIP (ADSK Customer Involvement Program) environment variable to 1 for this session

2018-10-25 09:36:15: 0: INFO: Setting MAYA_DISABLE_CER (ADSK Customer Error Reporting) environment variable to 1 for this session

2018-10-25 09:36:15: 0: INFO: Setting MAYA_DISABLE_CLIC_IPM (ADSK In Product Messaging) environment variable to 1 for this session

2018-10-25 09:36:15: 0: INFO: Setting MAYA_OPENCL_IGNORE_DRIVER_VERSION environment variable to 1 for this session

2018-10-25 09:36:15: 0: INFO: Setting MAYA_VP2_DEVICE_OVERRIDE environment variable to VirtualDeviceDx11 for this session

2018-10-25 09:36:15: 0: INFO: Setting MAYA_ENABLE_LEGACY_RENDER_LAYERS environment variable to 0 for this session

2018-10-25 09:36:15: 0: INFO: Rendering with Maya version 2018.0

2018-10-25 09:36:15: 0: INFO: Enforcing 64 bit build of Maya

2018-10-25 09:36:15: 0: INFO: Setting PYTHONHOME to C:\Program Files\Autodesk\Maya2018\Python for this session

2018-10-25 09:36:15: 0: INFO: Stdout Redirection Enabled: True

2018-10-25 09:36:15: 0: INFO: Stdout Handling Enabled: True

2018-10-25 09:36:15: 0: INFO: Popup Handling Enabled: True

2018-10-25 09:36:15: 0: INFO: QT Popup Handling Enabled: False

2018-10-25 09:36:15: 0: INFO: WindowsForms10.Window.8.app.* Popup Handling Enabled: False

2018-10-25 09:36:15: 0: INFO: Using Process Tree: True

2018-10-25 09:36:15: 0: INFO: Hiding DOS Window: True

2018-10-25 09:36:15: 0: INFO: Creating New Console: False

2018-10-25 09:36:15: 0: INFO: Running as user: render

2018-10-25 09:36:15: 0: INFO: Rendering with Maya version 2018.0

2018-10-25 09:36:15: 0: INFO: Enforcing 64 bit build of Maya

2018-10-25 09:36:15: 0: INFO: Executable: "C:\Program Files\Autodesk\Maya2018\bin\Render.exe"

2018-10-25 09:36:15: 0: INFO: Rendering to network drive

2018-10-25 09:36:15: 0: INFO: Exporting with Renderman for Maya

2018-10-25 09:36:15: 0: INFO: Argument: -r rib -res 960 540 -s 2 -e 2 -b 1 -rd "O:/Users/jBerkheimer/Clients/MayaTest/Animation/MayaTest_MAYA/images" -cam "camera1" -proj "O:/Users/jBerkheimer/Clients/MayaTest/Animation/MayaTest_MAYA" "O:\Users\jBerkheimer\Clients\MayaTest\Animation\MayaTest_MAYA\scenes\ALPHA\RendermanTest_01\RendermanTest_01_v001_JB.mb"

2018-10-25 09:36:15: 0: INFO: Full Command: "C:\Program Files\Autodesk\Maya2018\bin\Render.exe" -r rib -res 960 540 -s 2 -e 2 -b 1 -rd "O:/Users/jBerkheimer/Clients/MayaTest/Animation/MayaTest_MAYA/images" -cam "camera1" -proj "O:/Users/jBerkheimer/Clients/MayaTest/Animation/MayaTest_MAYA" "O:\Users\jBerkheimer\Clients\MayaTest\Animation\MayaTest_MAYA\scenes\ALPHA\RendermanTest_01\RendermanTest_01_v001_JB.mb"

2018-10-25 09:36:15: 0: INFO: Startup Directory: "C:\Program Files\Autodesk\Maya2018\bin"

2018-10-25 09:36:15: 0: INFO: Process Priority: BelowNormal

2018-10-25 09:36:15: 0: INFO: Process Affinity: default

2018-10-25 09:36:15: 0: INFO: Process is now running

2018-10-25 09:36:15: 0: STDOUT: Cannot open renderer description file "ribRenderer.xml"

2018-10-25 09:36:15: 0: INFO: Process exit code: 208

2018-10-25 09:36:15: 0: Done executing plugin command of type 'Render Task'

2018-10-25 09:36:15: 0: An exception occurred: Error: Renderer returned non-zero error code 208. Check the renderer's output.

2018-10-25 09:36:15: at Deadline.Plugins.PluginWrapper.RenderTasks(String taskId, Int32 startFrame, Int32 endFrame, String& outMessage, AbortLevel& abortLevel) (Deadline.Plugins.RenderPluginException)

=======================================================

Details

=======================================================

Date: 10/25/2018 09:36:18

Frames: 2

Elapsed Time: 00:00:00:07

Job Submit Date: 10/25/2018 09:35:57

Job User: jberkheimer

Average RAM Usage: 9954279424 (15%)

Peak RAM Usage: 9954279424 (15%)

Average CPU Usage: 100%

Peak CPU Usage: 100%

Used CPU Clocks (x10^6 cycles): 186780

Total CPU Clocks (x10^6 cycles): 186780

=======================================================

Slave Information

=======================================================

Slave Name: render54-B

Version: v10.0.12.1 Release (1281798c0)

Operating System: Windows 10 Enterprise N

Running As Service: No

Machine User: render

IP Address: 172.27.10.54

MAC Address: 7C:D3:0A:CD:F7:7C

CPU Architecture: x64

CPUs: 32

CPU Usage: 100%

Memory Usage: 9.3 GB / 63.9 GB (14%)

Free Disk Space: 71.937 GB

Video Card: Microsoft Basic Display Adapter

Did you use the file I attached or did you make the changes manually. Not sure why &quote is popping up in the commandline arguments here. Most likely the cause.

I used the file you provided. I also am putting all the edited plugins into the Custom directory.

OK, some good news in the RIB export front. I was able to successfully render a frame by exporting a RIB manually from Maya. Then using the Renderman submitter through the Monitor I submitted a render job using that exported rib file. It’s not super intuitive doing the RIB export but once you know where to do it, it’s straight forward.

I think I actually prefer this method of rendering Renderman versus going through Maya to do it. It seems like a lot less overhead and less things to debug if something goes wrong. I’ll probably look into developing tools to streamline the process.

Oh I also forgot to mention. I had to comment out this piece of code in the Renderman.py plugin:

initialRibFilename = self.SubstituteFrameFolderNumber( initialRibFilename, self.GetStartFrame() )

I’m not sure what the original purpose of that code was. But it was returning a rib file name that was versioned up, which was then fed into the Renderman executable argument. This resulted in the job failing because it was looking for a file name that didn’t exist.

hi Berkyjay to fix the error 208 you juste need put C:\Program Files\Pixar\RenderManForMaya-22.2\etc\rendermanRenderer.xml to C:\Program Files\Autodesk\Maya2018\bin\rendererDesc



Brice LEFEBVRE

Technical Director, 3D Artist

DIGITEYES

www.digiteyes.fr
8 rue Godillot, 93400 Saint Ouen, France

I try your MayaCmd.py i have new error at render time , maya fatal error , but my scene is very simple it’s juste sphere with HDR light



Brice LEFEBVRE

Technical Director, 3D Artist

DIGITEYES

8 rue Godillot, 93400 Saint Ouen, France

You looking for a solution or you just ignored us? We have 20 people who can not work today! We pay for a service that does not work. The least thing would be to tell us if you are looking for a solution or not. That I know if we cancel our subscription, for another solution that works, or not.

Edit :
I’m sorry, I get a little upset, but understand our situation which becomes critical with the passing days



Brice LEFEBVRE

Technical Director, 3D Artist

DIGITEYES

www.digiteyes.fr
8 rue Godillot, 93400 Saint Ouen, France

I found workaround for use MayaCmd with renderman 22.2 .
As Cmoore said change Change line 417:

-r rman

to

-r renderman

And comment this line 426, 441, 842, 836 and 844 :

#rendererArguments += " -n " + self.GetPluginInfoEntryWithDefault( “MaxProcessors”, “0” )

#rendererArguments += " -n " + self.GetPluginInfoEntryWithDefault( “MaxProcessors”, “0” )

#commonArguments += StringUtils.BlankIfEitherIsBlank( StringUtils.BlankIfEitherIsBlank( " -im “”, outputFilePrefix ), “”" )

#commonArguments += StringUtils.BlankIfEitherIsBlank( " -rd "", StringUtils.BlankIfEitherIsBlank( renderDirectory, “"” ) )

#commonArguments += StringUtils.BlankIfEitherIsBlank( StringUtils.BlankIfEitherIsBlank( " -cam "", self.GetPluginInfoEntryWithDefault( “Camera”, “”) ), “"” )

And this work again

Hey Brice,

Renderman has quite a few changes with release 22 that we need to look into. Renderman 22 is not supported yet but I can assure you the it is not being ignored. In the meantime workarounds are the best option we can provide.

Please don’t hesitate to call support if you are in a critical situation where production has been halted.

It seems like something is wrong with my script so I have removed it. I’m happy those changes to the plugin worked out for you. Please let us know if continued testing goes successfully with this solution.

Regards,

Charles

I found one big flaw with my RIB export idea. Our server space would take a huge hit rendering this way. :confused:

Hey Brice,

I tried your fixes for the MayaCmd.py but I’m still getting errors. How are you launching your jobs? Are you using the integrated submitter through Maya?

Yes , what is your error ? Do you have uncheck use Maya batch plugin in submiter , and lunch in maya job not in Renderman Export job ?

1 Like