RenderPluginException

Hello,

I keep receiving this render error exception. Below is the error I receive. Even though the frame is completely rendered in the "/mayaOutput_temp0/, it restarts the render again.
The frame renders but the job script doesn’t copy the rendered image it to the project directory and start on the next frame.

Thanks,

Error Message
Exception during render: An error occurred in RenderTasks(): Deadline caught error “Error: Render failed.”. If this error message is unavoidable but not fatal to your render, please email deadline-support@franticfilms.com with the error message, and disable the plugin setting StrictErrorChecking. (FranticX.Processes.ManagedProcessAbort) (Deadline.Plugins.RenderPluginException)
at Deadline.Plugins.ScriptPlugin.RenderTasks(Int32 startFrame, Int32 endFrame, String& outMessage)

Slave Log
0
0: STDOUT: PHEN 0.2 info : maya_shaderglow(): Halo: Filter Width … 101
0: STDOUT: PHEN 0.2 info : maya_shaderglow(): Resolution … 0.260841
0: STDOUT: PHEN 0.2 info : maya_shaderglow(): Normalization … 20.402000
0: STDOUT: PHEN 0.2 progr: maya_shaderglow(): Done!
0: STDOUT: PHEN 0.2 progr: writing image file C:/Documents and Settings/All Users/Application Data/Frantic Films/Deadline/slave/jobsData/mayaOutput_temp0/Gate_render_test_AO_v733/gate_background_right_wall/Scene_AO.0003.rgb (frame 3)
0: STDOUT: RC 0.2 progr: rendering finished
0: STDOUT: RC 0.2 info : wallclock 0:06:02.18 for rendering
0: STDOUT: RC 0.2 info : allocated 1529 MB, max resident 2103 MB
0: STDOUT: GAPM 0.2 info : triangle count (including retessellation) : 14745624
0: STDOUT: Error: Render failed.

Exception Details

RenderPluginException – An error occurred in EndJob(): Deadline caught error “Error: Render failed.”. If this error message is unavoidable but not fatal to your render, please email deadline-support@franticfilms.com with the error message, and disable the plugin setting StrictErrorChecking. (FranticX.Processes.ManagedProcessAbort)

RenderPluginException.Cause: JobError (2)

Exception.Data: ( )

Exception.TargetSite: Void EndJob()

Exception.Source: deadline

Exception.StackTrace:

at Deadline.Plugins.ScriptPlugin.EndJob()

at Deadline.Plugins.Plugin.Dispose()

Scheduler Thread - Render Thread 0 threw an error:
Scheduler Thread - Exception during render: An error occurred in RenderTasks(): Deadline caught error “Error: Render failed.”. If this error message is unavoidable but not fatal to your render, please email deadline-support@franticfilms.com with the error message, and disable the plugin setting StrictErrorChecking. (FranticX.Processes.ManagedProcessAbort) (Deadline.Plugins.RenderPluginException)

at Deadline.Plugins.ScriptPlugin.RenderTasks(Int32 startFrame, Int32 endFrame, String& outMessage)

Error Type
RenderPluginException

Error Stack Trace
at Deadline.Plugins.Plugin.RenderTask(Int32 startFrame, Int32 endFrame)
at Deadline.Slaves.SlaveRenderThread.RenderCurrentTask()

The problem is that maya is printing out this message, which Deadline is catching:

“Error: Render failed.”

Why maya would print that after successfully writing out the frame is the question here. It’s common for maya to print out errors that aren’t fatal to a render, and we try to ignore as many of these as possible, but I would be hesitant to ignore anything that says “render failed”, because I’ve seen this type of error before maya saves the file as well.

Have you tried disabling strict error checking in the mayacmd/mayabatch plugin render options? These can be accessed in the monitor while in super user mode by selecting Tools -> Configure Plugins. With this disabled, Deadline will no longer fail on any error or warning messages printed out by maya. Give that a try and let us know if it helps.

Cheers,

  • Ryan

Hello Russel,

That fixed it!

Thanks!